3/22/2021 0 Comments Space Engineers Deep Ores
I know its there, but its deep enough underground that the detector simply cant find it.Small and Large grid Ore Detectors need a buff- say 50 more range to make them more useful in space when surveying large asteroids, or when looking for deep ore veins on planets when driving around in a rover or skimming the surface in an aircraft.
Would like to see something like 500meters for the Big One, 250m small and 125m for the hand detector for example. Each additional ore detector in the array adds 50 of the last ore detectors contribution (eg 1st 100, 2nd 50, 3rd 25 etc). Add a max array size, for example 9 for 199.609375 range (rounded up to 200). Its a large shipstation detector you should be able to scan an asteroid for resources from at least 1km away. No amount of engineering can avoid this tedium early on in the gameplay. But we better keep an option for those who like difficult ore finding. Looking for ores in shredded mountains where you cant even go by car is a pure evil. Reacon 2: Making even easyer would mean no Exploring from failed Exploring and missing out on getting blow up by Space Pirates, Reason 3: its way to easy to find ore as it is. Now I realise that technically speaking this is the same as the Reason 1 but I thought that it was such a big one that it was worth mentioning twice.(Quote Red Dwarf: Holoship) I hope you Agree with my points. Part of the reason however may be the way it spawns- whatever system keen use often results in some types of ore just not spawning at all, or being so rare as to be impossible to find. I dont see getting blown up by Pirates as a positive result due to Ore being too hard to find. A difficulty slider for Ore rarity will allow people to decide how hard they have to look, and greater Ore detector range will make it less of a pain to find deep deposits, both on planets and in large asteroids. Like Ive said, nothing OP, no need to make it stupid-easy, just give people some options and make the game a little less of a grind if they want to. The simple ore detector will show you that theres a change in the density of the soilroid and then you have to setup the more advanced system or probe the area. Space Engineers Deep Ores Mods That AddThat said, if people want to make the game a lot harder there are plenty of mods that add in lots of extra difficulty; what were asking for here is something to make the game a little easier.;). I not sure what you mean by hard Do you mean u want everything easy Access on you door step so you do not have to travel as far to find things For planets,,,, and in space there are setting for Asdriods Like, Infinite Lowest Density up to High density, i play on lowest and have no issues finding things, if your having issues in space try uping this on a new game as you get more Chances in a area to find ore that you may be looking for. I think the ore detector could use a buff, but if you feel the game is too easy, nerf the hand drill. Its ridiculous to put all the resources into building an ore detector and a ship capable of hauling it around, when the efficiency is actually much worse, because no craft is as nimble or fast as flying around with your drill. Small and large grid ore detectors could have the same range. Small and large grid antennas have very different sizes and resource requirements, but they both have the same range and the same power usage. I have a mining drill set up capable of getting 3-4 million iron a day on planets. I like the idea that mabee it would be a multi block set up were you have to figure the alignment out. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |